Kanzaki Yoshikazu
Yoshikazu joined the game industry in the early days of mobile games, and also participated in console game development. He later started working at BANDAI NAMCO Entertainment since 2014, and was involved in quite a few projects in different roles. In early-2017, Yoshikazu transferred to producer department, and currently works on several new services and projects.
Case Study of Multiplayer Game Development with Photon Cloud
In the current Japanese gaming market, multiplayer support is a highly valued function. When games are released outside of Japan, multiplayer will definitely also be a crucial part. During this session, we invites the game planner from Bandai Namco Entertainment Japan to join the speaker, and share about the process of using Photon Enterprise Cloud to globally deploy an international-scale multiplayer game.
* This session will be conducted in Japanese and Mandarin, and will provide Japanese translation to Mandarin.